
There’s abundant variety here, but not enough to last the 8-10-hour run-time. You’ll be destroying chemical facilities, freeing imprisoned citizens or even climbing Propaganda Towers to prevent TerraNova’s message from corrupting the populace. The gameplay loop becomes apparent in the first 30 minutes, and doesn’t really change for Crackdown 3’s entirety.Īfter gaining access to the world map, it’s all about chasing icons and completing activities that immediately begin to repeat.
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Within seconds you’re bounding across rooftops, hoovering up collectibles to upgrade your arsenal. However, you start with nothing more than a pistol and the ability to jump over a small garden fence.

Left for dead, you’re one of the few agents to be resurrected and entrusted with bringing down the big bad. Out of nowhere, all of our super-powered agents are killed in a surprise attack. Their mission is to bring down the TerraNova Corporation, a laughably sinister entity determined to bring down humanity just for the hell of it. Terry Crews is one of the undeniable highlights of Crackdown 3Ĭrackdown 3 begins with Terry Crews giving a rousing speech to fellow agents as they fly toward the dystopian city of New Providence. But in a world where the genre has long since matured, Crackdown 3 doesn’t do enough to keep up. Pouncing across rooftops collecting orbs remains a bountiful joy, and it will take some time for you to grow tired of hurling tanks at enemies and watching endless explosions spread across the world like dominoes. That isn’t to say Crackdown 3 isn’t without merit. I was left feeling underwhelmed, fawning for what could have been a much-needed jewel in Microsoft’s exclusive library. There isn’t anything here that hasn’t been done before, both in and outside the Crackdown universe. Sumo Digital has tried its best with what has clearly been a tumultuous project, resulting in a competent yet ultimately underwhelming chapter in The Agency’s mission to overthrow tyranny. What began as a hugely ambitious experiment for the Xbox One ’s cloud technology is now a traditional open-world venture that doesn’t push any boundaries, content with the formula it first helped to introduce back in 2007. Crackdown 3 has embarked on an interesting journey since it was first revealed almost five years ago.
